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Sr. Software Development Engineer - Image Quality, RBKS Camera and Imaging

ID: 6160

Type: Full-time

Category: Others

Company Name: Umbra Software Oy

Location: FIN, Tampere - Tampere - Finland

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Job Description

Shape the future of imaging for millions of Ring cameras worldwide. As a Software Development Engineer focused on ISP tuning and Image Quality, you'll
architect solutions that transform raw sensor data into stunning imagery—capturing every critical moment with exceptional clarity, day or night.
You'll work at the intersection of cutting-edge camera technology and real-world impact, optimizing ISP pipelines that directly influence how millions of
users experience their Ring devices. This isn't just parameter tuning—it's solving complex architectural challenges in computational photography, pushing
hardware to its limits, and defining the standards that elevate our entire product portfolio.

Why this role stands apart:
1. Technical depth meets strategic influence: Lead team-level initiatives while shaping cross-functional decisions around camera modes and
imaging functions that ripple across Ring's product ecosystem
2. Innovation at scale: Your tuning methodologies and validation frameworks become the foundation for future products, multiplying your impact
across generations of devices
3. Cutting-edge technology stack: Work with the latest ISP architectures, and AI-enhanced imaging—technologies that are redefining what's
possible in compact surveillance cameras
4. Collaborative excellence: Join Ring's imaging center of excellence where camera architects, firmware engineers, and IQ specialists sit side-by-
side, enabling rapid iteration and deep technical discussions

In our team, you're not isolated—you're surrounded by experts across optics, sensors, ISP, and AI who can sketch solutions on whiteboards within
minutes. The role offers genuine technical leadership: you'll decompose complex image quality challenges, set engineering standards, and mentor others
while maintaining hands-on involvement in the most challenging problems.

The technical challenge: Balance competing constraints—noise vs. sharpness, dynamic range vs. power consumption, real-time processing vs. quality—
across diverse lighting conditions from bright daylight to near-total darkness. Develop systematic approaches that work not just in lab conditions but in
millions of real-world installations.
If you're energized by technical depth, strategic impact, and seeing your innovations deployed at scale, this is your opportunity.

Key job responsibilities
As a Software Development Engineer (L6) focused on ISP tuning and Image Quality, you'll operate as a technical leader driving both execution and
strategy:

Lead Complex Technical Initiatives
-Own end-to-end ISP tuning for Ring camera products, optimizing parameters across the full imaging pipeline (demosaicing, noise reduction,
sharpening, tone mapping, color correction, exposure control, white balance)
-Decompose challenging image quality problems into actionable projects that teams can execute in parallel
-Drive root-cause analysis for complex IQ issues, developing data-driven solutions rather than ad-hoc adjustments

Architect Systematic Solutions
-Design and implement tuning methodologies that become team standards, improving efficiency and consistency across products
-Build automated validation frameworks that scale—creating test protocols that catch edge cases and improve coverage for challenging scenarios
-Develop statistical analysis approaches for objective metrics (SNR, MTF, color accuracy, dynamic range) combined with subjective assessment
protocols

Influence Cross-Functionally
-Partner with firmware engineers, camera architects, and manufacturing teams to optimize the entire imaging system—from sensor characteristics
through ISP processing to final output
-Present technical findings and tuning progress to stakeholders, translating complex trade-offs into clear recommendations
-Contribute to team's technical strategy and multi-generation product planning

Set Engineering Excellence Standards
-Define best practices for ISP parameter optimization that balance image quality with power, performance, and cost constraints
-Create comprehensive documentation so your methodologies benefit future products and team members
-Lead technical reviews and participate in architecture discussions for partner teams' systems

Mentor and Develop
-Guide junior engineers in ISP tuning techniques, systematic problem-solving, and image quality assessment
-Foster innovation culture through knowledge sharing and technical leadership by example

Your background should demonstrate: experience with ISP algorithms and camera control (AE, AWB, AF), proficiency in Python/MATLAB for data
analysis, understanding of objective and subjective IQ metrics, and proven ability to solve complex technical problems with limited guidance while
influencing cross-functional teams.

You'll work with hardware and prototype devices on Amazon premises, with flexible culture where results matter.

A day in the life
You're leading ISP tuning for a new Ring camera launching in six months. Morning starts analyzing overnight automated test results—your validation
framework flagged unexpected color shifts in mixed lighting conditions that weren't caught by standard protocols.
You dive deep: pulling raw sensor data, examining ISP parameter interactions, running statistical analysis to isolate the root cause. It's a complex interplay
between auto white balance and color correction matrices under specific CCT ranges. You design targeted experiments, optimize the parameters, and
validate improvements through both objective metrics and subjective assessment.
Mid-morning, you join an architecture review with the camera team. A firmware engineer proposes changes to the noise reduction pipeline that could
impact your tuning work. You probe the trade-offs, identify potential risks to edge-case performance, and suggest an alternative approach that achieves
their performance goals while maintaining IQ standards. Your systematic analysis helps the team reach consensus.
After lunch, you discover that low-light validation coverage has gaps—certain real-world scenarios aren't adequately tested. You architect a new
automated test suite that improves coverage for challenging lighting conditions, documenting the methodology so it becomes part of the standard
validation process for all future products. This framework will benefit teams across the organization.
You spend time mentoring a junior engineer struggling with exposure control tuning, walking through your systematic approach: understanding the problem
space, identifying key parameters, designing experiments, analyzing results, and iterating. You're not just solving today's problem—you're building the
team's capabilities.
Late afternoon brings a manufacturing call with your offshore partner. Yield data shows unexpected variation in one parameter. You lead the
troubleshooting discussion, decomposing the complex problem into testable hypotheses, and guide the team toward corrective actions that address root
causes rather than symptoms.
You wrap up documenting your tuning methodology improvements and preparing a presentation for stakeholders on progress toward launch targets. Your
work today moved the product forward, elevated team capabilities, and set standards that will scale across the portfolio

About the team
The Camera and Imaging Team is Ring's center of excellence for imaging technology—where we define what makes Ring cameras capture exceptional
imagery. Our team spans Camera Architects, IR/WLED and ALS Designers, IQ TPMs, IQ QA Engineers, and IQ Firmware Engineers.
What makes this team special:
Deep expertise: Accumulated knowledge from junior to principal-level engineers covering the full imaging stack
Collaborative environment: Experts sit together—sketch an idea, get immediate feedback from specialists in optics, sensors, ISP, or AI
Strategic importance: Your work directly shapes the user experience for millions of Ring devices worldwide
Growth trajectory: Expanding team with opportunities to define standards and influence Ring's imaging future
We balance hands-on technical work with strategic thinking, delivering today's products while architecting tomorrow's innovations.

Basic Qualifications

- MSc or equivalent
- Deep understanding of image processing pipelines
- Working experience in image quality validation and testing methodologies
- Proficiency with objective image quality metrics (SNR, MTF, color accuracy, dynamic range, etc.)
- Strong analytical skills using Python or MATLAB for data analysis and visualization
- Experience with subjective image quality assessment and test protocol development
- - MSc or equivalent
- - Deep understanding of image processing pipelines
- - Working experience in image quality validation and testing methodologies
- - Proficiency with objective image quality metrics (SNR, MTF, color accuracy, dynamic range, etc.)
- - Strong analytical skills using Python or MATLAB for data analysis and visualization
- - Experience with subjective image quality assessment and test protocol development

Preferred Qualifications

- Experience with automated image quality testing frameworks and tools
- Familiarity with industry-standard image quality test charts and measurement equipment
- Experience working with factory manufacturing and production validation
- Hardware validation and debugging experience
- Understanding of sensor characteristics and raw image processing

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Company Information

Company Name: Umbra Software Oy

Company Website: https://www.umbra3d.com

Company Address: Tampere, Finland

Umbra Software Oy (commonly referred to simply as Umbra) is a Finland-based developer of visibility optimization technology for real-time 3D rendering. The company produces middleware and developer tools designed to improve rendering performance by determining which parts of a 3D scene are visible to the camera and which can be safely omitted from rendering (occlusion culling and visibility management). Umbra’s offerings are targeted at developers working in interactive 3D fields where managing what is drawn each frame has a measurable impact on frame rate, memory use, and overall runtime performance. Umbra’s core proposition centers on enabling richer, larger, and more densely populated virtual worlds to run efficiently across a range of hardware. Company overview and positioning Umbra positions itself as a specialist middleware vendor focused on the visibility problem in real-time graphics. Rather than being a general-purpose game engine, Umbra provides a focused, performance-oriented layer that can be integrated into existing engines and toolchains. The company’s technology is applicable wherever real-time 3D scenes must be rendered quickly and accurately, helping customers reduce overdraw, conserve GPU and CPU cycles, and increase perceived detail and draw distance without proportionally increasing rendering cost. Because the company’s name includes the Finnish legal ending “Oy,” it is identified as a Finnish limited company and operates from Finland while serving an international developer base. Core business activities Umbra’s principal business activities include development and licensing of a visibility/occlusion SDK, integration support for customers and engine partners, and professional services around implementation and optimization. The company supplies a runtime component that performs visibility determination during execution, along with preprocessing tools that prepare scene data to enable fast, deterministic occlusion queries at runtime. Umbra also provides documentation, integration examples, and engineering support intended to assist teams in integrating the middleware into game engines, simulation software, or other real-time rendering applications. Main products and services Umbra’s primary product set is a visibility optimization SDK (commonly referenced in market materials as part of the Umbra product line), which typically includes: a scene preprocessing pipeline that analyzes geometry and generates data used to accelerate visibility queries; a runtime library that performs occlusion culling and visibility tests efficiently on target platforms; and tooling for debugging, profiling, and visualization of visibility results. The SDK is designed to integrate with major real-time engines and can be adapted to run on a broad range of hardware targets including desktop, console, mobile, and AR/VR platforms. In addition to the SDK, Umbra offers developer support, custom integration work, and consulting services to help customers achieve the best results for specific projects or platforms. Technical capabilities and integrations Umbra’s technology addresses both coarse-grain and fine-grain visibility problems, combining precomputed data with efficient runtime queries to deliver deterministic culling results with minimal CPU and GPU overhead. The middleware is architected to fit into common rendering pipelines and to interoperate with existing scene management, LOD (level of detail) systems, and streaming solutions. Umbra’s tools are commonly integrated into game engines and visualization platforms; the company documents engine integrations and provides sample code and plugins to lower the barrier for adoption. Its toolset includes visualization and profiling utilities to validate the visibility behavior in real scenes and to measure runtime benefits. Target markets and use cases While games have historically been a primary market for Umbra’s visibility technology, the same performance and scalability benefits translate to adjacent real-time 3D markets: architectural visualization, automotive and industrial simulations, training and simulation systems, and AR/VR applications. Any application that benefits from rendering large, complex scenes in real time—especially those where CPU/GPU budgets are constrained—can make use of Umbra’s middleware to reduce rendering load and extend runtime performance headroom. Licensing and adoption model Umbra’s products are distributed as commercial middleware with licensing options suitable for professional development teams. Typical offerings include a software development kit (SDK) and accompanying support services. The company works directly with development teams to integrate its technology into customers’ pipelines, with professional services available for projects requiring custom integrations or performance optimization. Support, documentation, and ecosystem Umbra provides technical documentation, API references, and integration guides to help developers adopt its middleware. The company also supplies support channels for licensed customers and collaborates with engine developers and studios on integration and optimization tasks. Umbra’s visibility solutions are engineered to be engine-agnostic so they can be incorporated into both proprietary and third-party engines. Reputation and adoption notes Umbra is recognized in the real-time graphics community for addressing a specific and performance-critical problem—visibility determination—and for enabling content creators to deliver more complex, higher-fidelity scenes within fixed runtime budgets. Because the company focuses on a core rendering optimization area rather than a full-stack engine, it is frequently used as a complementary technology in larger rendering architectures. Summary In summary, Umbra Software Oy provides specialized middleware that improves runtime rendering efficiency by performing advanced visibility and occlusion culling. Its SDK and tooling are intended for integration into real-time engines and applications across games, simulation, visualization, and AR/VR, helping teams render larger, more detailed scenes while conserving computational resources. The company pairs its technology with developer support and integration services to help customers achieve intended performance outcomes in production environments.
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